Still working on the actual Age of Conan review, but saw this and it made me chuckle. Woody over at GU Comics has been making his first steps into Hyboria and made a few observations about the rather gory AoC combos… (personally i think they’re awesome) 😀
Check out the rest of GU Comics at gucomics.com
It’s been a pretty quiet geek news day, but i was looking around the PC Gamer UK/ C&VG site, when i noticed an old article about EVE Online that happened to be featured. It’s a story i originally read when it was printed in the magazine a couple of years ago, but i thought it was worth flagging up again for anyone who hasn’t seen it. It tells the tale of a meticulously planned mission undertaken by members of the Guiding Hand Social Club in EVE Online to carry out a contract kill and heist worth $16,500 in real money…
“The client requested Pearl Harbor,” says Shogaatsu (spokesman for Guiding Hand). “Specifically a single, surprise strike designed to cause as much pain to a heavily fortified target in as little time as possible. The contract was the result of a vendetta between the primary target and our client, who, while certainly satisfied with the outcome, never expected the utter destruction we wrought.”
Although EVE is one of the few MMO’s i’ve not actually played (i did attempt a trial but found it so hard to get into), I do love reading stories about the skirmishes and battles on there.
Forchel is just at the top of Eriador (click map to enlarge) and is an icey wasteland containing the Icebay of Forochel. Despite the freezing climate, the area surrounding the bay is occupied by the Lossoth, descendants of the Forodwaith. The Lossoth aren’t over enamoured with having adventurers trampling around their icey home, but do become more hospitable once you’ve helped them out a bit and gained a favourable reputation with them.
- Forochel is a level 44 to 50 area.
- Forochel’s land area is about the same size of North Downs (i.e. there’s the water area on top of that!)
- Daily reputation quests with rewards including unique armor/weapons, a new mount, housing decorations, and class specific items!
- Mostly solo/small fellowship quests and mobs in Forochel
- Cosmetic improvements to weather and environment (such as seeing your breath when it’s cold!)
- The Icebay of Forochel is damn cold!
Here’s a quick rundown of the new fishing skill that’s introduced in book 13:
- You’re going to be able to get fishing poles of different capabilities.
- Attachable bait and lures.
- Different types of fish depending on the region.
- You can fish pretty much anywhere there is water (not everywhere, but a lot of places).
- No level restrictions on fishing areas.
When I initally posted about Perpetual losing the STO licence, Cryptic Studios where floating around as being a potential new home for the battle damaged, but still flying ‘Star Trek Online‘. Now trekmovie.com is reporting it has ‘independently confirmed with sources’ that former City of Heroes/Villians people ‘have the bridge’ of STO.
I like Cryptic, and really liked their work on CoH/V. They seem to have a decent grasp of the MMO genre, so i’m looking forward to see what they bring to Star Trek Online. Whatever the situation, the Star Trek logo on the offical site now has a ‘coming soon’ under it, so hopefully it won’t be too long before we find out offically what’s going on!
There was a big Lord of the Rings Online Event in Birmingham this weekend (which i didn’t make it to unfortunately), however, they did announce the first retail expansion for Lord of the Rings Online. The Mines of Moria! Players will enter the the city of Khazad-dÃ»m (to use it’s Dwarven name) just after the Fellowship has made it through… well… some of them did… 😉 It’ll be one continuous area designed for high level adventurers, and is the first time players have had the chance to leave the kingdom of Eriador, and explore more of Middle Earth.
The Mines of Moria expansion starts Volume II of The Lord of the Rings Online epic quest lines, with 6 new books to play through introducing more familiar faces from the Lord of the Rings mythology.
The’s also an increase in the level cap from 50 to 60, and the introduction of 2 new classes. The Rune-keeper and the Warden (although no details on those as yet).
Crafters are getting some new toys as well, with the ability to forge legendary items. This lets players build weapons and class-related equipment that levels-up along with the player, and can be named, evole, be customised and modified, and have the potential to become as legendary as Sting or Glamdring.
The expansion also includes new group instances for 3, 5, 12 or 24 players, monster play enhancements, leaderboards, more dynamic lighting effects, improved AI, and a opportunity to join the Fellowship in Lorien.
Lord of the Rings Online Volume II – The Mines of Moria is due for release in Autumn 08.