Cheyenne Mountain Closes The Stargate
Stargate Worlds Cancelled
I’m sorry to say Cheyenne Mountain Entertainment, developers of Stargate Worlds, has finally had to call it a day. It’s been on the cards for a while, but after months of stories about finacial trouble, and having to file for Chapter 11 last month, they are now officially closing down.
The Stargate: Resistance shooter they put out last month in an effort to help the bank balance has been sold on to Fresh Start Studios, but all development on the Stargate Worlds MMO has ceased.
Sad news, as we’ve said a number of times on this site, Stargate is the perfect universe for an MMO setting, and as massive Stargate fans we’d hoped they’d pull through. Unfortunately, it wasn’t to be.
Stargate Resistance Gets A Release Date
Somehow I managed to totally miss the fact that this game was even in development, but publisher FireSky have just annouced that Stargate: Resistance, a 3rd person shooter from the guys at Cheyenne Mountain, is being released to PC on 10th of Feb 2010.
The story follows SG teams as they battle against the System Lords who have begun a savage campaign to dominate and enslave the known worlds. Players can decide to join up with the SGC, or side with the System Lords as they head through the Stargate to assault various planets across the galaxy.
This is hopefully good news for Cheyenne Mountain, who are also developing Stargate Worlds (the Stargate MMORPG) which has been worringly short on information since they announced they were having some finacial trouble. They have said the MMO project was very much still alive though, so hopefully we’ll see more info coming on that too soon.
You can find out more on Stargate: Resistance over at their website.
Stargate Universe Gets A New Trailer!
And it’s looking pretty awesome! I’d say the Stargate Universe guys have been watching a bit of Battlestar Galactica. This looks by far the darkest the Stargate franchise have gone with any of their shows, but it’s nice to see there’s still room for the occasional pop culture reference.
Stargate:Universe Info & Sneak Peek Video
With Stargate:Universe, the latest in Stargate franchise, due to hit the small screen in a few months (air date is October-ish on Sky 1 in the UK), little bits of information and footage are starting to appear.
I’m rather looking forward to having Stargate back on screen. It feels like it’s been off for ages!
Michael Shanks Talks Stargate Universe
The nice folk over at scifiwire.com have been chatting with SG-1 star Michael Shanks about his upcoming appearance in Stargate Universe.
He describes SGU as:
- Having a very “different tone” to previous Stargate shows, with “some darker elements to it”
- Visually stunning
- Saying of the audience’s reaction to it “It won’t be quiet on the bulletin boards is the best way to put it”.
- He’s back with a cameo, as are RDA and Amanda Tapping but he wouldn’t be drawn on whether it’s a 3 solo cameos, or if they are all in one scene.
Shanks also mentions the next SG-1 DVD movie is apparently greenlit, but there are no contracts in place yet.
Clicky here for the full interview
Geektown’s Top 6 Most Anticipated MMORPGs List 2009!
6. Blizzard’s ‘New’ MMO… (new entry)
We know Blizzard have another MMO in development, and the general feeling is it’s probably a ‘World of Starcraft’ MMO. That would be a fair assumption, given the upcoming release of Starcraft 2. However, I’m hearing some interesting rumours from the Blizzard camp that are telling me that’s not true… Last year, Blizzard apparently started work on World of Warcraft 2.
It really shouldn’t come as any great surprise WoW2 is in development given the huge cash taurean WoW has become. WoW was released in 2004, and given Blizz’s usual monumental development lead times, WoW2 probably not going to see the light of day until at least 2012. By that point WoW will be 8yrs old. I know it’s still a way off, but any new MMO from Blizzard has got to be on our ‘want’ list!
5. Champions Online (new entry)
Couple of reasons we’d like to get our hands on Champions Online. 1 – We’re huge superhero fans, and 2 – It’s made by Cryptic Studios, the team behind the brilliant City of Heores/Villans. Champions should be offering a new type of gameplay to the MMO experience, with it being less tactical ‘pick a 1 to 10 skill’Â management, and more direct ‘pick up and hurl a car’ action. The biggest thing we’re looking forward to though, is Cryptic’s truly awesome character customisation system. Not only are they promising billions of possible combinations for the costumes, you can also customise your powers! Want to shoot green lasers from your eyes, and have purple claws? You got it! You can even create your own custom personal nemesis who’ll pop up and harass you during missions!
4. DC Universe Online (new entry)
Despite DC Universe Online being developed by SOE (boo hiss), i can’t help but get excited about it. I’m a massive Batman fan, so the idea of being able to run/fly/rope swing my way around Gotham working on ‘cases’ for the Dark Knight sets off all my geek sensors! Of course, if you want to vent your evil streak, you could also run ‘capers’ with the Joker instead, creating plenty of opportunities for player v player smackdowns!
Add to that, the fact that the artwork is being directed by Jim Lee, one of my favourite comic book artists, and i’m sold.
Like Champions Online, DUO is also going for a more direct action control system, giving you the opportunity to pick up the nearest dumpster or bus and throw it at your enemy. In both Champions and DUO, part of the reason for this switch to an ‘action’ based control is due to them being console and PC releases (DUO on PS3 and Champions on XBox). It’ll be interesting to see how well the MMO makes the switch to the console market.
3. Star Wars : The Old Republic (position last yr – 6th)
Star Wars : The Old Republic is Bioware’s first foray into the world of MMOs. Set 3,500 years before the rise of Darth Vader, and 300 years after the events of KotOR, it places the game nicely in a timeline away from the prying eyes of Star Wars canon – a problem which constatly plagued Star Wars Galaxies.
Bioware claim they are planning to build the ‘ best story-driven MMO in the world’. Rather than the MMO staple of ‘kill 10 womp rats’, the story should have a more epic feel. The story is driven based on the character class you choose, with each class having a narrative that can play out in hunderds of different ways, making each players experience totally different… or at least that’s the plan… But, if anyone can pull it off, it’s Bioware.
As with KotOR and Mass Effect, you collect companions along your jorney (although only 1 will be with you at a time). Companions will grow with you, and becomes a big part of the players experience. They will also react in joy or horror at your actions, depending if you decide to be good or evil. Another Bioware staple making it’s way into TOR is that you start off netural, and become good or evil via your actions. Rather than picking Jedi or Sith at the start, you’ll have to work at killing puppys and force choking innocent bystanders for the darker factions in the game to take notice of you.
Having done a stunning job on the original KotOR game, and Mass Effect, it’ll be intriguing to see if Bioware can add the MMO without ruining the RPG.
Star Wars : The Old Republic Website
2. Star Trek Online (position last yr – 4th)
It’s been a rough ol’ road for Star Trek Online, but after Perpetual Entertainment took a phaser blast to the face in Jan 08, Cryptic Studio’s were finally announced in July as the new developers, and things started moving at warp speed (… i’ll stop with the bad Trek references now, i promise).
Star Trek Online takes place 10yrs after the events of Nemesis. The Khitomer Accord has broken down and the Federation and the Klingons are once again at each other throats. Players with be given the captaincy of their own ship to ‘boldly go’ (sorry) off and explore the galaxy. Space will created ‘on the fly’ allowing players to discover uncharted systems, spacial anomalies, ship wrecks and distress calls.
Your not stuck playing just as a ship though. There are also away missions where you can land on planets and… erm… explore strange new worlds (damn it, sorry). Your not alone on board, and you can man your bridge crew with NPC doctors and engineers of different rank and skills. These improve various aspects of your ship, e.g. better security officer = better weapons, better engineers = better engines, or faster switching power to shields etc…
Cryptic have said it’s important to them to keep the feel to the show when your playing the game, with missions not just being ship based, or ground based but a mix styles. So for example, starfleet send to investigate a lost ship. You arrive at the location and discover an escape pod on a nearby planet. You beam down to the planet to investigate, and are told they were attacked by Klingons. You get an alert over your comm, and beam back to your ship to be confronted by a Klingon warbird dropping out of warp, and they aren’t happy to see you…
Ground combat is a fairly fast paced “run and gun” combat, where as the ship combat is a little more more ‘paced’. Getting your ship into a position to fire on the weak spot of your enemy’s sheilds, whilst manipulating your own shields and phaser power to provide optimum damage while still protecting yourself.
Cryptic’s trademark character customisation craziness also appears in STO, allowing players to not only to customise their own character, but even to create entirely new races!
Although STO is still a way off (probably a 2010 release), I’m so looking forward to being able to step into a new space MMO. Not since Star Wars Galaxies has there been a space MMO that allows you to wander round on the planets as well as fly through the stars. I’ve a lot of confidence in Cryptic being able to pull this off, and make a truly amazing game.
1. Stargate Worlds (position last yr – 1st)
Once again Stargate Worlds nabs the top spot for our most anticipated MMO. As we’ve said before, it’s the perfect setting for an MMO. Lot’s of planets to visit, lots of combat and tech. You’ll be able to play as Archaeologist, Scientist, Soldier, Commando, Asgard, Goa’uld, or Jaffa each with their own sets of skills and specialisations.
Combat will take the form of an FPS style play, with characters using scenery as cover. Other gameplay elements include mini games to cover situations such as hacking interfaces, translating texts, repairing items or sabotage.
Things are not all rosey at developer Cheyenne Mountain Entertainment who, like a lot of companies, have been suffering from financial problems due to the global downturn. However they are still working, ‘the lights are still on’, and Stargate Worlds is pushing forwards. We’re just hoping that they can get through it, and it doesn’t cause the shutdown of the Stargate before we get a chance to step through it.






















