The Importance of Convenience and Portability in the Gaming, Film and Television Industries
In recent years, many of the entertainment industry’s largest markets, such as gaming, film and television, have continued to strive for further advancements that will result in greater levels of convenience. As many people within contemporary society lead very busy lives, the pre-existing notion of being able to sit down and enjoy numerous forms of entertainment is becoming a distant memory. However, as a result of numerous advancements that have been made over the last few years, the potential to indulge in games, films or television shows while on the move is greater than ever before.
Due to the rise in popularity of service providers such as Netflix and Amazon in the film and television market, along with the emergence of the Google Stadia and Microsoft xCloud within gaming, convenience and portability seem central to the future of several entertainment markets. As a result of that, we’re going to take a look at their importance within the entertainment industry.
The Need for Portability
Along with the film and television industry, the gaming sector has also come to the forefront of mobile entertainment following developments in portable devices. A recent poll carried out by Tappable found that smartphone gaming is now the preferred device for 24 per cent of gamers and because of this growth, portability is now more important than ever before. Moreover, through increased convenience and portability, traditional open-world games such as Grand Theft Auto: San Andreas and Mount & Blade: Warband have found success upon transitioning to mobile devices.
Furthermore, it’s not only the open-world genre which has grown as a result of continued technological advancements. Portability has been key to the rise of the online casino market on mobile devices. Platforms such as Mr Green casino offer an award-winning range of traditional games such as baccarat, blackjack, roulette, poker and many more across a range of devices such as mobile, tablet, Mac and PC. Crucially, following smartphone developments, prospective users can also conveniently enjoy new games such as Book of Dead and Starburst while on the move.
Convenient Entertainment Through Technological Advancements
Since the rise of the digital era, the advancements made within the field of smartphones and tablets have taken the industry to new heights. Moreover, while 4G isn’t going away, the introduction of 5G could be central in increasing convenience across a range of entertainment sectors. With approximately 1.7 billion people travelling by train in the United Kingdom, the advancements in mobile network technology can revolutionise entertainment viewing for commuters, along with many other people. In the most congested areas of London, 5G networks achieved at least double the speeds, and, at times, worked 10 times faster than the 4G alternative.
As many of the latest mobile devices have the necessary software and hardware available to grant society’s demands for on-the-go entertainment, the latest 4200 mAh and 4300 mAh batteries which can be found in devices such as the Huawei P30 Pro and the Samsung Galaxy Note 10 enable a high-level and long-lasting portable experience. In turn, this allows for entertainment fans to view some of this year’s most successful titles such as Avengers: Endgame and The Lion King, along with television shows such as Game of Thrones and The Walking Dead, on their mobile device without any interruptions or battery issues.
It’s undeniably apparent that convenience and portability are key factors in determining the future success of many of the entertainment industry’s largest sectors. With that being said, and with developments continuously being introduced into the market, it only seems likely that the level of convenience will continue to grow.
Dave has over 20 years experience in the digital industry, and is founder and editor of Geektown. Obviously a huge geek himself, he can often be found in front of the latest tv show or movie, on various video games, or with his head in a comic book.